The Tech Challenge is an annual team engineering design challenge for students in Grades 4-12 where participants develop creative solutions to a real-world problem. It is conducted by the Tech Interactive, San Jose. This is a great way for children to improve their creative problem-solving and teamwork skills. Participants spend months collaborating and becoming deeply engaged in the challenge while documenting their progress and designs. The program culminates in an inspiring two-day showcase in May where teams put their solutions to the test in front of judges.
This year, the PTA will help organize teams from Grades 4-6 at Sinnott and reimburse the team registration fee for up to ten teams (first come, first served). Each team can have between 2 to 6 students from Grades 4-6 and requires one adult to act as the team adviser. We hope to increase the participation from Sinnott with your help.
Sign up with Sinnott PTA either individually or as a team. All team members need to be registered by their respective parents. For individual registrations, PTA will host a Zoom meeting for the parents to help them discuss and form teams. The PTA will also create a WhatsApp group to share announcements and reminders with all the parents.
The Bay Area is in need of low-cost housing!
This year’s challenge is to design a device that easily builds affordable housing for all people.
How might you accurately lift housing modules into place?
The challenge: Design, build, test, and demonstrate an innovative lifting device that transfers housing modules from one place to another at a construction site.
Useful links:
We are very excited to have 5 teams from Sinnott that participated in the 2026 Tech Challenge: Raise the Roof!
Their challenge was to design, build, test, and demonstrate an innovative lifting device that transfers housing modules from one place to another at a construction site.
Grades 4-5 Division
Team #209 ( Chaos Creators )
Team #361 ( The Archi-techs )
Team #268 ( Bob the Builder )
Grade 6 Division
Team #7 ( Royal Risers )
Team #8 ( Resilient Robots )
We are thrilled to announce that the MUSD recognized our 2025 Tech Challenge winning team at the MUSD board meeting on February 10, 2026!
We are thrilled to announce that the MUSD recognized our 2024 Tech Challenge winning teams at the MUSD board meeting on September 10, 2024!
We are very excited to announce that the MUSD recognized our 2023 Tech Challenge winning teams at the MUSD board meeting on August 22, 2023!
https://www.thetech.org/core-programs/the-tech-challenge/past-challenges
Design challenge: Build a device that uses the power of gravity to traverse multiple tracks..
Grades 4-5 Division
Grade 6 Division:
Team #370 ( The "CAR"toon Club )
Special Recognitions:
Outstanding Engineering Journal Award (Grades 4-5)
Team #203 (Quantum Queens)
Design challenge: Build a launcher to deliver multiple payloads to different locations.
Grades 4-5 Division:
Team #462 ( Guinea Pigs in Space )
Grade 6 Division:
Team #17 ( Galactic Troopers )
Team #170 ( Hyperspace Heroes )
Team #177 ( Maximum Velocity )
Team #264 ( Guardians of the Galaxy )
Special Recognitions:
Outstanding Engineering Design Process Award (Grade 6)
Team #17 (Galactic Troopers)
Outstanding Engineering Journal Award (Grade 6)
Team #264 (Guardians of the Galaxy)
Design challenge: Build a structure to protect vulnerable object from extreme winds.
Grades 4-5 Division:
Team #195 ( Sinnott Storm Shockers )
Team #224 ( The GR-AND Storm Chasers )
Team #305 ( The Super Stormy Chipmunks )
Grade 6 Division:
Team #245 ( The Storm Troopers )
Special Recognitions:
Jerry Lovelace Love of Engineering Award (Grade 4-5)
Team #168 (Tech Troopers)
Judge's Inspiration Award (Grade 6)
Team #225 (N/A)
Best Team Safety Award (Grade 6)
Team #225 (N/A)
Outstanding Engineering Journal Award
Team #245 (The Storm Troopers)
Video Contest: 2nd Place
Team #245 (The Storm Troopers)
Design challenge: Create a device that transfers stored energy to make sound!
Grades 4-5 Division:
Team #75 ( The Incredible Inventors )
Special Recognitions:
Jerry Lovelace for the Love of Engineering Award (Grade 4-5)
Team #75 (The Incredible Inventors)
Design challenge: Assemble a useful item out of cardboard that transforms into something else.
Grades 4-5 Division:
Team #35 ( Team Titans )
Special Recognitions:
Judges' Choice: Outstanding Research (Grades 4-5)
Team #35 (Team Titans)
Design challenge: Build a launcher to propel devices in an arc through a hoop to land in a designated area. After landing, the device should expand into a larger size.
Design challenge: Design and build a hovercraft that can navigate different terrains.
Design challenge: Design and build a device to survive a drop and deliver supplies. No batteries allowed!
Grade 6 Division:
Team #220 ( Dare to Dream )
Special Recognitions:
Judges' Choice: Real-World Application (Grade 6)
Team #220 (Dare to Dream)
Design challenge: Design and build a device to help explorers cross an ice field with multiple ravines.
Grades 4-5 Division:
Team #25 ( Purple Pineapples )
Special Recognitions:
Judges' Choice: Best Effort (Grades 4-5)
Team #25 (Purple Pineapples)
Design challenge: Build a glider to deliver supplies to a remote location.
Grades 4-5 Division:
Team #297 (Creative Cats )
Special Recognitions:
Judges' Choice: Amazing Quality Assurance (Grades 4-5)
Team #297 (Creative Cats)
Design challenge: Build an earthquake-safe structure.
Design challenge: Harness the wind to move water to the people who need it.
Grades 5-6 Division:
Team #15 ( FOuR the WINdz )
Special Recognitions:
Best Overall 2nd Place (Grades 5-6)
Team #15 (FOuR the WINdz)
Design challenge: Create a solution to safely deploy scientific instruments from a landed spacecraft to three areas on an asteroid.
Grades 5-6 Division:
Team #3 ( 3 Minutes or Less )
Special Recognitions:
Best Engineering Journal 2nd Place (Grades 5-6)
Team #3 (3 Minutes or Less)
Design challenge: Create a solution to help earthquake survivors stranded after a bridge collapse.
Design challenge: Design and build a device to collect trash from the ocean without harming marine life.
Design challenge: Design and build a solution that can help rid the universe of space junk by getting an inoperative satellite to burn up upon re-entry.
Design challenge: Create a device that can deliver a payload of up to six geological instruments (aka ping-pong balls) to the top of a volcano in three minutes.
Design challenge: Create a device to deliver water to a tank in a village on a hill above the river. There is no electricity in the village; only the flow of the river can be used to generate power.
Design challenge: Design, build and operate an unmanned device that can survive a 12-foot drop into a Martian crater and then successfully exit the crater by ascending a 6-foot wall.
Design challenge: Design, build and operate an innovative improvement to current sandbag-filling solutions.
Design challenge: Design, build and operate a device that can retrieve water (one water balloon) from a lake and deliver it to a fire (a designated target) on the top of a ridge.
Design challenge: Design, build and operate a device that can find and collect one northern pike fish from Lake Davis and place the fish within a collection area on shore.
Design challenge: Design, build and operate a device that can climb vertically up a 15.5-foot-long rope and reach the top of our make-believe rainforest canopy to retrieve a ping pong ball.
Design challenge: Design, build and operate a device that will pick up, move and set down a make-believe torch.
Design challenge: Design, build and operate a device that will climb the wall of a simulated crater on Mars.
Design challenge: Design, build and operate a device that will repair a drifting satellite that is slowly rotating in space by inserting a battery to restore its power.
Design challenge: Design, build and operate a device to reach the top of a simulated swaying boat mast, trigger a sensor and safely return to the base of the mast.
Design challenge: Design a device that simulates an inspection mechanism that can traverse the bridge cable between two upright supports.
Design challenge: Design a robotic lander/rover that can accurately and safely crash-land onto an ancient Martian flood plain when released from high above the planet’s surface.
Design challenge: Design a device that ascends a passageway, negotiates various obstacles on the track, and successfully reaches the top within three minutes. The ramp or track simulates the interior of an ancient Egyptian pyramid burial site with steep long passageways and obstacles.
Design challenge: Design a lightweight, small rope-climbing device that can quickly ascend and descend a 15-foot rope simulating a trip to the tall rainforest tree canopy.
Design challenge: Help NASA retrieve a canister of nuclear waste from the bottom of an ice-covered Antarctic lake, directly below a large hole in the ice.
Design challenge: Design, build and operate a device that will repair a drifting satellite that is slowly rotating in space by inserting a battery to restore its power.
Design challenge: Design, build and operate a Rover vehicle that can operate on a simulated Mars surface, move from landing site through rough terrain, collect a Mars rock sample and return and deposit the sample back at the landing site.
Design challenge: Design, build and operate a Mars Rover to escape a difficult situation, jump a gap, resist soft sand and climb steep walls.
Design challenge: Design, build and operate a Mars Rover that will analyze and sort soil and then climb a steep incline.
Design challenge: Design, build and operate a device that will find traction through dense surface material on Mars.
Design challenge: Design, build and operate a device that will travel across large gaps in Martian terrain.